Thursday, January 29, 2009
Wednesday, January 28, 2009
Thursday, January 22, 2009
waja 2010
Wednesday, January 21, 2009
featuring the hairdryer
Sunday, January 11, 2009
working with details...
Tuesday, January 6, 2009
sail against all odd..
3d.. oo 3d...
Sunday, January 4, 2009
the making of primavera..

ni slh satu simple teknik aku nak wat illustration kete kat ps..
di akhir tutorial insy'Allah korg leh d
pt illustration camni lbh kurang..xcntik dn xkemas sgt tp ok sbgai permulaan..
dn oo ye.. ni tutorial nak wat body kete je.. tayar nnt wat sniri..
aku start illustration aku gna canvas size 1600x1200. letak background putih..1st bnd aku wat gna PEN tool dn sketch bntuk kete yg diidamkan.. smbung anchor poin dr pen tool jd satu profil lengkap.. da lengkap ak click mouse kanan utk kuarkan satu
tab. kat situ pilih MAKE SELECTION. pastikan anti aliased d tnda pd tab make selection dn click OK.
Anda akan dapati garis2 trputus trbntuk dr sketch yg tlh dibuat..
gunakan paint bucket tool utk fill kwsn sketch anda ngan warna yg dikehendaki.. apa yg akan jadi adalah seperti imej d atas..
MENAMBAH DETAIL GAMBAR..skali lagi aku gna pen tool utk melakar bntuk detail2 kete lain.. tngkp, lampu dn sbgainya.. stiap detail ni aku letak pd layer yg brasingan supaya mudah d ubah2 pasni.. d pringkat ni aku x letak lg sbrng shadow atau highlight.. yg penting adalah utk letak smua detail2 yg ada pada kete supaya senang kt nak tntukan dmna shadow dn highlight akan trbentuk pasni..

kalo anda tgk pada rajah seterusnya.. (ewahh rajah tu.. heheh) aku da letakkn highlight ataupun kwsn yg berkilat yg kmngkinan akan muncul pd kete.
nak tau mne highlight ade.. emm yg ni korg kena tgk2 gmbar kete.. aku pkai bantai je.. wat lbh kurang je kat cni.. highlight yg baru aku buat ni aku wat atas layer lain. pastikan layer tu letak atas dr layer2 detail sblm ni..
highlight2 ni ak biasa gna wane putih atau cerah pastu kurangkan opacity dia.
pas da msukkan highlight2 td.. ak cdng utk msukkan shadow plak.. utk shadow aku profilkan sketch aku then fill in wane gelap atau itam trus.. mcm higlight td.. aku kurangkan opacity pd layer shadow td.. kalo dlm gambar sbelah - aku letak shadow kat hood dpn pastu rear kete.. warna shadow ikut sedap dn relistik d mata. d akhirnya aku tmbah beam pada lampu depan dan letak lampu blkng..da siap smua ni aku marge kan smua layer2 td.. pastu kat mne yg aku rsa xkena aku edit blk gna dodge n burn tool utk highligt dn shadow...
setel ngan tu aku wat photo adjustment skit.. gna curves dn hue & saturation..
stakat tu je part 1 tutor aku.. nnt aku tmbah lg part tayar ngan background..
Tuesday, December 30, 2008
3d work for today...
Tuesday, December 16, 2008
Sunday, December 14, 2008
Saturday, December 6, 2008
Wednesday, December 3, 2008
Golden Catalyst
Monday, December 1, 2008
Thursday, November 27, 2008
Tuesday, November 25, 2008
SUV 3d modelling..
pathfinder.. pathfinder.. where can u be?
Monday, November 24, 2008
something i did this morning..
Sunday, November 23, 2008
BMW Lo rider concept renderings.. cool!

Check out this super cool website at http://www.autoblog.com/photos/bmw-lo-rider-concept-renderings/1164221/
the BMW lo rider is a single platform bike that offers customization through various saddles, handlebars, headlights and exhaust systems. Varying things like the seat height and footpeg location, the Lo Rider could offer either a very sporty ride or a machine for laid back cruising.
Wednesday, November 19, 2008
The making of Elticca
Here's my guide on illustrating cars using photoshop..
U'll need an adobe photoshop ( i used ps cs3)
Get the basic shape of the car.. this can be done either by tracing image or your scanned sketches; or directl imagination.
Using the pen tool, sketch the outerline.
Step 2 : Putting in details
Once again by using the pen tool, make in details such as windows, n lights.. make sure that you have everything in order n plan accordingly..
Starting the lesson:
U'll need an adobe photoshop ( i used ps cs3)
Optical mouse.. no fancy wacom is used in this tutorial.
Step 1 - Getting basic shape.
Get the basic shape of the car.. this can be done either by tracing image or your scanned sketches; or directl imagination.Using the pen tool, sketch the outerline.
Complete the shape and make selection for the area.
Fill color to the selection.
The idea of creating the outline n filling the selection is to visualise the form n space u need for the illustration.
Step 2 : Putting in details
Once again by using the pen tool, make in details such as windows, n lights.. make sure that you have everything in order n plan accordingly..I did the windows n lamp first as they will need a bit more attention in future.
I profiled some lines to show the borders of the car boot.
I profiled some lines to show the borders of the car boot.
Now everything starts to make sanse eyh?
Step 3 - Adding more details
Add tires, some lining here n there for the doors, windows, etc..
Plan how the tires shall be placed..
Further, try to understand where lights will come from.. this is important in car visual where highlights are available.
Step 4 - Highlights n reflects
Put in highlights that can be seen to the car rear n bumper. the highlights are there due to reflection from the car's environment. study some car pictures n u'll find this common in most cases.
Step 5 - Lining, highlight & reflective details
Detailing is always the key of making a better illustration. Add in lines where needed. Give a final touch up on the highlights especially at parts that can reflect lights from above.
Put in highlights that can be seen to the car rear n bumper. the highlights are there due to reflection from the car's environment. study some car pictures n u'll find this common in most cases. Reflects can come from sun, skies, floor.. reflects are essential to show shininess of the car.
See closely at the back window.. I've added shadows of seats.. this is to show transparency.
Step 5 - Lining, highlight & reflective details
Detailing is always the key of making a better illustration. Add in lines where needed. Give a final touch up on the highlights especially at parts that can reflect lights from above.Step 6 - IMage touch up.
Having your illustration done at this stage, try to play aroung with Image adjustment..
I tried changing the curves, hue & saturation, exposure n color balance.
That's all..
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